About

SimCraft
SimCraft, currently the biggest expansion or mod you can add to Minecraft, has been developed with core principals in mind, such as balance, content, authenticity and originality. It's based off Minecraft and you will find all your favorite Minecraft stuff in game along with everything SimCraft has added and has to offer. You will need a Minecraft account to be able to use SimCraft.

SimCraft, is currently being developed and expanded on a full time basis, to keep track of what's happening sign up on the SimCraft forums and follow the devblog on the forum. Also not to be confused about version numbers seeing that the game is based of Minecraft, we've adopted a different approach to version numbers SimCraft is currently at version 1.3 which is specifically design for Minecraft version 1.4.7

SimCraft will update to latest Minecraft versions and although it might feel that it's taking just way to long to do it, please bear in mind that Minecraft releases updates like crazy, there's no specific structure within Minecraft when it comes to releasing updates and they, in most cases end up breaking mods and worlds. Diverting time to update when everything has broken while your also busy developing and expanding SimCraft further, will cause a bit of a delay. On the other hand if there wasn't any more further development done on SimCraft, then updating it would be a lot faster, but in the end rest assure that Simcraft will be updated.

Development Phases
Back in 1.2.5, we have seen a lot of new ores been added with no use for them, but as we finally updated to version 1.4.7 all those ores you could not use previously had a purposeful use and we saw the birth of a new type of industrial machine came to life. The whole mod is structure around specific themes, for instance;

Mining

So far we saw new stones and marble been generated, 48 ores and finally the Machines that will help you process your materials. In most cases we try to be as realistic as possible and create a ambiance of colors and sounds that will really give you the impression that you are now a miner. The machines have been grouped into tiers and in later versions you will most likely witness the Birth of huge 40 block High mining camps been created to help you mine the resources you so desperately need.

Building

Using materials acquired in world you can create 119 different variations of bricks, fences, walls, panes, slopes, stairs, half slabs, corner pieces and more. Also included into the builders expansion is 16 new windows and 16 new doors and 30 new rooftops to choose from allowing you to create the ultimate structure and to top that off you also have access to 32 new types of wooden planks, wooden stairs, wooden slopes, wooden stairs, wooden walls and a huge range of carpets. Later addition to building theme will see the birth of different crafting techniques and a lot more, helping you to build faster and better.

Decorations

Decorations piece, ranges from normal furniture to specific themed pieces, some with uses others just for the sheer joy of looking at it inside your house or structure. The 1.4.7 update didn't see much new furniture being added, apart from chairs tables and 3 display cases nothing else was added, but for those following Mikerman50 on Craftstudio or twitter would know just how much and what types of furniture to expect. The whole idea SimCraft uses behind adding furniture is to ensure that each room inside a house can be filled with various decor pieces that would give you that sense of comfort. Decoration or furniture, will also flow over to workshops and factories later on allowing you to create the most spectacular factory ever. Lets face it the one thing really missing from Minecraft is that little extra you can use to fill all those empty spaces inside your newly built structures.

Farming

We saw the birth of 19 new crops on SimCraft with the release of 1.4.7 and with the release of crops a whole new theme was born inside SimCraft called the Brewery. Farming in 1.4.7 starts of with the normal crops and expands into different sections of SimCraft namely Food, Brewery and Live Stock Feed. The 16 fruit trees can also be included in this category and in the future you will be able to use vehicles to farm with and a very soon to add seasons addition will make farming a lot more realistic and a little harder. The Idea behind seasons is to really try and add that final bit of authenticity to the game not to mention stopping people from just planting everything on a SMP server and causing major lag, crops will all be seasonal and if they are planted out of season they will simply just die and never grow. SimCraft also plan to introduce a new way of farming with animals, that would get rid of server lag caused by animals and also help keep the spawn rate up for animals spawning in world, we briefly saw a chicken coop on the devblog and similar farming or breeding types will be introduced into SimCraft on later versions.

Vehicles

Vehicles was briefly introduce in 1.2.5, but taken out with the release of 1.4.7 and will be back in later versions of Minecraft, the main reason was time it took to develop and the lack of resources needed to craft the actual vehicle. With the launch of the machines in 1.4.7 that has however completely changed and you can expect to see amazing range of vehicles in SimCraft.

Industrial

With the release of 1.4.7 we saw SimCraft introducing a range of new industrial machines, that will make your life a lot easier. Machine ranges from carpentry to steelworks and cover a wide variety of different types. In later Minecraft version we should see the Birth of the biggest industrial machines anyone has ever seen. The core principal behind the success of SimCraft machines are that they are built for SMP server, this will be the one machine you will never just leave on and every single machine has been created with CraftStudio to visually stun you with the 3d models and superb textures. To accompany the machines, realistic sounds has been added and on a lot of the machines very realistic animation.

Brewery

The Brewery, a very small expansion at the moment allows you to use your harvested crops and turn them into different alcoholic drinks, these in turn can then be stored in your winery in cylinder type barrels. The barrels can also be sold to the NPC Merchant and future plans for this theme will be to include option to allow your wine to age and in combination with food be able to use it in recipes or even just drink it.

Economy

Currently at a very early stage, but with huge plans to expand the economy theme into something very useful, you can craft coins using Gold Nuggets and trade them at any NPC village for mostly farming seeds atm.

NPC

SimCraft has added 3 NPC villagers the Banker, Farmer and Merchant, at the moment they are based on Minecraft villager code, but future plans will see them being developed outside of Minecraft allowing them more freedom and a loads of different uses.

Animals

Currently SimCraft has only added 32 types of fish to the game, but plans are to include a much bigger range of animals at a later stage, watch the devblog for latest news regarding Animals

Mobs

There has been no specific plans for new mobs, but eventually we will add a couple of new mobs into the game.

World Generation
You will notice a huge change to your world when you use SimCraft, we have introduced 16 new stone types that will generate all over your world, to keep the world beautiful the stones have been divided into only 2 stones per Biome. We have also added 16 Marble types to the world, which will also generate 2 per Biome only, and will only generate from level 40 and below. Just this small addition to the game completely changes everything you are use to in Minecraft.

In the world itself you will see 16 Fruit Trees, 48 Flowers and 16 Coral Reefs being generated, apart from coral reefs that only generates inside the Ocean Biome, the rest of the trees and flowers have also been divided into Biome specific generation to keep the workload on generation down.

You will also find 48 different ores scatter all across the Biomes and although it may seem impossible at first to really get anywhere, those that push forward will eventually reap the rewards for being able to build the ultimate machine.

You will also find oil being generated in certain Biomes, use the oil inside a Refinery to make Fuel or Diesel.

Blocks
At the time this thread was written SimCraft already added 2020 new usable blocks into the game. These blocks range form your average building brick or wooden plank to more sophisticated slopes and corners. We basically ensure that everyone's taste in art work and structure building would be satisfied with the wide variety of building blocks available to you. You can expect to find the following block types in game;

Items
As of SimCraft version 1.3, 458 new items where added, these include your normal crafting item to your more usable tool item.

Furniture
The following furniture can be crafted in version 1.3

Machines
The Machines addition starts of with different types of workbenches and furnaces which you will need to be able to process Materials and craft components these include;

These will allow you to eventually craft your 1st tier machines which all work on either fuel or electricity generated by a normal generator and these include;

Your 2nd tier machine atm only include the following

Also included but not specific to any tier you can craft the following;

Crops
Currently you have access to 19 crops all plantable on Tiled land the following crops can be planted;

Lights
Currently you have access to 16 Lamps and 16 fluorescent lamps and 16 glowstone lamps;